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Showing content with the highest reputation since 08/09/18 in all areas

  1. 2 points

    Mystery Box Expansion + Improvement

    Mystery box expansion and rework The mystery box system in place currently is good and works well, it helps with many repetitive and mundane tasks / skills making them much more bearable. After receiving countless mystery boxes i feel like the system and concept could be expanded much further to make it even more interesting and engaging. My suggestions on how this could be achieved are listed below; they are ideas and concepts, would need balancing before being brought into the server. Tiered mystery box system By expanding the current mystery box system, into a tiered system with multiple different mystery boxes, could keep interest and excitement whilst players go about their game play. Having more elusive and rare versions of the mystery box, it can make players feel more rewarded and excite to grind out the mundane and perhaps "boring" activities on the server. Tier 1 - “Mystery Box” - Typical regular mystery box that is currently in-game. This should be remain the same and not be changed, it has a good drop-rate and is well balanced in terms of rewards that are given out from it (List of current mystery box items can be found here). Tier 2 - “Super Mystery Box” - A step up from the regular mystery box, when receiving a mystery box there should be a X% chance that is a super mystery box instead. I have three suggestions as for the rewards that can be received from this version of the box:- It could have the same reward table as the regular mystery box but just slightly increased chances of the rare and very rare items. It could inherit the drop table from the regular mystery box but have the common and uncommon rewards be increased to better supplies and also have additional very rare items added to it. Lastly it could just have a completely new drop table which would be nice to bring some different items into the game but would take much longer to develop and balance. Tier 3 - “Ultra Mystery Box” - A extremely rare version of the mystery box, i have two suggestions on how it could be introduced in to the server to keep things balanced:- Have it be locked to donors. This meaning that donors have a very small chance in receiving one of these instead of a mystery box - however regular players cannot receive one as a event / drop however they can be freely traded / sold to non-donors and opened by them. This method offers an additional perk to donors without completely locking regulars players out of the content. Alternatively it could be introduced as a very rare chance to be received by all players, whether they are a donor or not. Donors could be given a slight boost to the drop rate of the ultra mystery box however as to keep a perk for supporting the server. It could offer a guaranteed good item with a good chance of a rare item or very rare item. Additionally it could have extremely rare chance of giving some items that can only be obtained via credits and donating, whether they are the cosmetic ones or functional items, would be nice to have a way that these credit-only items can be obtained, even if its very rare. Additional Features + mechanics Aside from the suggested / proposed tiered system i have detailed upon, there are a few other mechanics and features i feel would be a good addition to the server: Mystery box counter - Much similar to a boss kill count counter that appears in chat upon killing a boss, it would be cool to see a mystery box open counter that appears in chat every time a player opens the mystery box (example - "You have now opened x Mystery boxes"). Mystery box distribution - It would be nice to see mystery boxes be receivable from a greater range of activities, a few notable ways that would be appropriate could be receiving them as a drop from slayer / bosses or upon completion of a mini-game. Opening Interface - Would be cool to have a interface displaying and listing all possible rewards a long with a button to loot them, having them stack-able would also be nice too.
  2. 1 point

    Mystery Box Expansion + Improvement

    Appreciate the feedback, thanks for the support thus far. Hopefully the suggestion is received well.
  3. 1 point
    Plain Jane

    Mystery Box Item List

    -Mystery Box- The Mystery Box is an item which contants several different items of many rarities. The Box is a great item for those who are feeling lucky. The Mystery Box can be purchased from several stores: (SHOP - PRICE w/ currency) 1. Vote Shop - 5 Vote Points. 2. Donator Store #3 - 100 Donator Points. 3. Prestige Shop - 1 Prestige Point. ITEMS WITHIN THE MYSTERY BOX: COMMON ITEMS: 1x Rune Platelegs 1x Rune Platebody 1x Rune Chainbody 1x Rune Plateskirt 1x Rune Full Helm 1x Rune Med Helm 1x Rune Sq Shield 1x Rune Kiteshield 1x Rune Dagger 1x Rune Boots 1x Rune Plateskirt (t) 1x Rune Plateskirt (g) 1x Rune Shield (h1) 1x Rune Shield (h2) 1x Rune Shield (h3) 1x Rune Shield (h4) 1x Rune Shield (h5) 1x Rune Helm (h1) 1x Rune Helm (h2) 1x Rune Helm (h3) 1x Rune Helm (h4) 1x Rune Helm (h5) 500x Rune Arrow(s) 175x Rune Knife 350x Blood Rune(s) 350x Death Rune(s) 500x Nature Rune(s) 1x Black d'Hide Vambrace 1x Black d'Hide Body 1x Black d'Hide Chaps 1x Black d'Hide Set 1x Red d'Hide Set 1x Blue d'Hide Set 1x Green d'Hide Set 1x Amulet of Strength 1x Amulet of Glory (4) 1x Mystic Hat 1x Mystic Robe Top 1x Mystic Robe Bottom 1x Mystic Hat (Dark) 1x Mystic Robe Top (Dark) 1x Mystic Robe Bottom (Dark) 1x Mystic Hat (Light) 1x Mystic Robe Top (Light) 1x Mystic Robe Bottom (Light) 25x Super Strength (4) 25x Super Strength (3) 25x Super Attack (4) 25x Super Attack (3) 25x Super Defence (4) 25x Super Defence (3) 30x Super Restore (4) 30x Super Restore (3) 30x Prayer Potion (4) 25x Super Potion Set 15x Super Combat Potion(s) (4) 20x Saradomin Brew (4) 200x Manta Ray(s) 200x Shark(s) 125x Dark Crab(s) 125x Cooked Karambwan(s) 1x Rune Defender UNCOMMON ITEMS: 1x Dragon Med Helm 1x Dragon Sq Shield 1x Dragon Dagger (p) 1x Dragon Spear 1x Dragon Longsword 1x Dragon Battleaxe 1x Dragon Mace 1x Uncut Dragonstone 1x Dragonstone Ring 1x Dragon Platelegs 1x Dragon Plateskirt 1x Dragon 2h Sword 1x Verac's Helm 0 1x Verac's Flail 0 1x Verac's Plateskirt 0 1x Verac's Brassard 0 1x Torag's Helm 0 1x Torag's Platebody 0 1x Torag's Platelegs 0 1x Torag's Hammers 0 1x Karil's Coif 0 1x Karil's Leathertop 0 1x Karil's Leatherskirt 0 1x Karil's Crossbow 0 1x Guthan's Helm 0 1x Guthan's Warspear 0 1x Guthan's Platebody 0 1x Guthan's Chainskirt 0 1x Ahrim's Hood 0 1x Ahrim's Staff 0 1x Ahrim's Robetop 0 1x Ahrim's Robeskirt 0 1x Dharok's Helm 0 1x Dharok's Platebody 0 1x Dharok's Platelegs 0 1x Dharok's Greataxe 0 1x Dragon Boots 1x Dark Bow RARE ITEMS: 1x Abyssal Whip 1x Amulet of Fury 1x Barrows Gloves 1x Spirit Shield VERY RARE ITEMS: 1x Ring of Wealth 1x Dragonfire Shield 1x Dragon Full Helm 1x Dragon Chainbody 1x Seers Ring 1x Archers Ring 1x Warrior Ring 1x Berserker Ring 1x Tanzanite Fang 1x Magic Fang 1x Fire Cape 1x Steam Battlestaff 1x Black Unicorn Mask 1x White Unicorn Mask 1x Abyssal Tentacle 1x Saradomin Sword 1x Dragon Defender
  4. 1 point

    Shooting Star D&D - Mining

    Shooting Star (Mining D&D) Currently in-game the mining skill is very linear and slow to train in comparison to most others. Having an extra alternative method to train mining would be great as well as providing an extra activity / method to bring rewards into the server. I'm suggesting that the shooting star d&d be added onto the server with some alterations to make it more "scape-war" style as detailed below. Mechanics & Alterations The shooting star should spawn in a random location every 2 hours. The random locations could be based off the original Runescape locations or alternatively they could be cut down to only spawn in 4-5 of the locations, to make it easier to access. The star could also have custom spawn locations added but probably not worth the dev time. The location of the star should be announced in a server broadcast when it lands, as to tell players where the star lands. A telescope could be added to the donor zone (::dzone) that will tell the donors where the next star will spawn before it lands, adding another donor perk to the server. In the original shooting star D&D, mining and collecting the star dust from the star is capped at 200. I'm suggesting this cap be removed completely allowing players to collect as much star dust as they want. The mechanic of trading stardust in after mining the star to the star sprite for the original reward of runes and gp should be changed to fit the server. I think it would be a much better idea to have the star sprite that appears upon fully mining the star to have a custom reward shop, using the currency of stardust to purchase items related to the mining skill. (See Rewards listed below) Rewards The rewards suggest and listed below are a vague idea and suggestion, the price of stardust per item would need to be balanced and tested. The rewards are also just ideas I've come up with i'm probably missing key items or equipment that could be added.. feel free to comment any rewards i've missed out that could be added. Ores - Copper and tin all the way through to runite ore, with the price of them increasing with the ore obviously. Prospector mining outfit - The outfit could be introduced to the server, the perks of the outfit could be changed or adjusted to make it more beneficial to get. gem and coal bag - Could be worth adding to the server, however not sure how much they would be used. Dragon Pickaxe Upgrade Kit (Or) - the ornamental upgrade kit for the dragon pickaxe could be added as a cool cosmetic :) Gems - Gems could also be listed within the shop for a reasonable price. Would love to acquire some feedback on the suggestion, i just feel it would be a great addition to the server that provides a extra activity to keep players engaged as well as also breaking up the boring and tedious mining training.
  5. 1 point

    Slayer Ideas

    Slayer could definitely do with some addition of content and changes to keep it interesting and fresh; The use of boss / slayer heads to re-color the slayer helm would be a great addition. I like the idea of the slayer helm upgrades for range and magic, feel like the points might need to be a little higher to balance it out. The magnet concept is cool. I feel like it could be listed in the slayer shop as a upgrade for the helm for X amount of points, alternatively rather than adding too many perks onto the slayer helm it could introduced slightly different. A ring of wealth (i) could be adapted to have this purpose and be listed in the slayer shop for X amount of points too. Also i plan on making a extended post on a custom boss which the idea of master slayer scroll could be incorporated into very nicely. Would be great if the slayer boss tasks could be extended to include more bosses that are kill-able on the server, including demonic gorillas (although not technically a boss, they are listed under boss teleport).

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